This product was not featured by Product Hunt yet.
It will not be visible on their landing page and won't be ranked (cannot win product of the day regardless of upvotes).

Product Thumbnail

Duckville

A persistent-world life sim where you're a duck.

Web App
Social Media
Games
Visit WebsiteSee on Product Hunt

Hunted bySait Furkan TekeSait Furkan Teke

Duckville is a persistent-world life sim that runs in your browser. You play a duck in a small shared town: you get a job, pay rent, post on a Twitter-style feed, vote in local elections, and make friends. The simulation keeps moving whether you're online or not. No loot boxes, no variable-ratio RNG, no engagement traps. Free to play, OAuth sign-in (Google or GitHub).

Top comment

Hey Product Hunt. I'm Furkan. I built Duckville solo over the past week. Why: I wanted a social game I'd actually feel good about logging into. Most live-service games optimize retention the same way a slot machine does, and most social apps feel like arguing in an airport. Duckville is my attempt at something that isn't either. A few things that make it a little weird: - Your duck's needs decay slowly whether you're online or not, so the world keeps moving without you. Log in every few hours, not every few minutes. - The economy is small and legible. Jobs pay a salary, apartments charge rent, everyone sees the same ledger. - Ducks are mortal. If you abandon yours, one day it ends up in the graveyard. You can always start a new one. - Elections run on a real timer. If you want your duck to run for mayor, you can. Stack for the curious: Next.js 16, React 19, Drizzle + Postgres, BullMQ for the game loop, Socket.io for realtime, deployed to a single Hetzner box via Coolify. I'd love feedback on three things: 1. The first 10 minutes. Is it clear what you're meant to do? 2. The tone. Is it clear what kind of game this is meant to be? 3. Anything broken. It's day one. duckville.town Thanks for taking a look.

Comment highlights

No comment highlights available yet. Please check back later!

About Duckville on Product Hunt

A persistent-world life sim where you're a duck.

Duckville was submitted on Product Hunt and earned 6 upvotes and 1 comments, placing #17 on the daily leaderboard. Duckville is a persistent-world life sim that runs in your browser. You play a duck in a small shared town: you get a job, pay rent, post on a Twitter-style feed, vote in local elections, and make friends. The simulation keeps moving whether you're online or not. No loot boxes, no variable-ratio RNG, no engagement traps. Free to play, OAuth sign-in (Google or GitHub).

Duckville was featured in Web App (121.9k followers), Social Media (88.9k followers) and Games (98.5k followers) on Product Hunt. Together, these topics include over 80k products, making this a competitive space to launch in.

Who hunted Duckville?

Duckville was hunted by Sait Furkan Teke. A “hunter” on Product Hunt is the community member who submits a product to the platform — uploading the images, the link, and tagging the makers behind it. Hunters typically write the first comment explaining why a product is worth attention, and their followers are notified the moment they post. Around 79% of featured launches on Product Hunt are self-hunted by their makers, but a well-known hunter still acts as a signal of quality to the rest of the community. See the full all-time top hunters leaderboard to discover who is shaping the Product Hunt ecosystem.

Want to see how Duckville stacked up against nearby launches in real time? Check out the live launch dashboard for upvote speed charts, proximity comparisons, and more analytics.