Imagine, create and iterate 3D environments instantly
Build your 3D environment through exploration and iteration. Amara brings AI to help you create each of your 3D models and then help you create your environment inside Unreal Engine so creators can create multiple scenes and refine them in seconds until a favourite emerges. Creative exploration becomes part of your workflow.
Amara makes it possible to turn whatever you imagine into production‑ready 3D spaces.
Most 3D tools still feel like CAD from the 90s: slow, technical, and hostile to creative flow. The Amara team is going after that problem for real-time engines like Unreal—using AI not as a gimmick, but as the core of the workflow.
A few things to notice as you try it:
You start from ideas, not meshes: describe the environment you want in natural language and Amara generates rich 3D spaces you can actually walk through.
Semantic asset search means you don’t have to remember file names. Type “gothic chair the king sits on” and it will find a set of “thrones” regardless of how messy asset libraries are.
Scene‑level auto‑arrangement lets you describe changes (“make this room look like an earthquake hit”) and Amara updates object placement intelligently.
There’s a real pipeline story: once you’ve iterated on your space, you can export it into Unreal (with more engine support coming).
If you’re a game dev, environment artist, or anyone who’s ever burned hours blocking out a room in 3D just to test an idea, this is worth a spin.
The team is offering 1 month free with the Product Hunt code for people who sign up during launch week.
They’d really value feedback from PH’s builders and 3D folks—especially on what workflows you want Amara to support next.
Amara makes it possible to turn whatever you imagine into production‑ready 3D spaces.
Most 3D tools still feel like CAD from the 90s: slow, technical, and hostile to creative flow. The Amara team is going after that problem for real-time engines like Unreal—using AI not as a gimmick, but as the core of the workflow.
A few things to notice as you try it:
You start from ideas, not meshes: describe the environment you want in natural language and Amara generates rich 3D spaces you can actually walk through.
Semantic asset search means you don’t have to remember file names. Type “gothic chair the king sits on” and it will find a set of “thrones” regardless of how messy asset libraries are.
Scene‑level auto‑arrangement lets you describe changes (“make this room look like an earthquake hit”) and Amara updates object placement intelligently.
There’s a real pipeline story: once you’ve iterated on your space, you can export it into Unreal (with more engine support coming).
If you’re a game dev, environment artist, or anyone who’s ever burned hours blocking out a room in 3D just to test an idea, this is worth a spin.
The team is offering 1 month free with the Product Hunt code for people who sign up during launch week.
They’d really value feedback from PH’s builders and 3D folks—especially on what workflows you want Amara to support next.