This product was not featured by Product Hunt yet. It will not be visible on their landing page and won't be ranked (cannot win product of the day regardless of upvotes).
Whodunnit: The Casebook
A daily murder-mystery puzzle with one provable culprit
Read the clues, fill in your detective notebook and name the culprit. Every case is checked by a solver, so there is always exactly one answer you can reach by logic alone, with no guessing. A new daily case for everyone, playable as a guest with no sign-up. 50+ levels in 5 chapters, from simple alibis to cases where the murderer always lies. Free, in your browser, no download.
Hi Product Hunt 👋 I'm Ravi. I work in risk and resilience, not software, and Whodunnit is my first game.
I love logic-grid mysteries, but I kept hitting puzzles that needed a guess at the end. So the one rule I built everything around was: every case must have exactly one culprit you can prove from the clues. Each case is generated, then checked by a solver before you ever see it. If the solver finds zero or two answers, the case is thrown away.
What you get:
🕵️ A daily case, the same for everyone, playable as a guest
📓 A notebook grid to tick off suspects, places and items
📈 50+ levels across 5 chapters; later ones add aliases and a murderer who always lies
🏆 Ranks, a leaderboard and a share button for your result
I built it by directing AI coding tools, so most of my job was deciding the rules and checking the results.
I'd love your honest feedback: was the first case clear without instructions, and did any case feel guessable? Tell me the level, because that would be a bug.
No comment highlights available yet. Please check back later!
About Whodunnit: The Casebook on Product Hunt
“A daily murder-mystery puzzle with one provable culprit”
Whodunnit: The Casebook was submitted on Product Hunt and earned 0 upvotes and 1 comments, placing #241 on the daily leaderboard. Read the clues, fill in your detective notebook and name the culprit. Every case is checked by a solver, so there is always exactly one answer you can reach by logic alone, with no guessing. A new daily case for everyone, playable as a guest with no sign-up. 50+ levels in 5 chapters, from simple alibis to cases where the murderer always lies. Free, in your browser, no download.
Whodunnit: The Casebook was featured in Puzzle Games (4.4k followers), Free Games (9k followers) and Games (99.1k followers) on Product Hunt. Together, these topics include over 43.3k products, making this a competitive space to launch in.
Who hunted Whodunnit: The Casebook?
Whodunnit: The Casebook was hunted by Ravi AI Workstation. A “hunter” on Product Hunt is the community member who submits a product to the platform — uploading the images, the link, and tagging the makers behind it. Hunters typically write the first comment explaining why a product is worth attention, and their followers are notified the moment they post. Around 79% of featured launches on Product Hunt are self-hunted by their makers, but a well-known hunter still acts as a signal of quality to the rest of the community. See the full all-time top hunters leaderboard to discover who is shaping the Product Hunt ecosystem.
Want to see how Whodunnit: The Casebook stacked up against nearby launches in real time? Check out the live launch dashboard for upvote speed charts, proximity comparisons, and more analytics.
Hi Product Hunt 👋 I'm Ravi. I work in risk and resilience, not software, and Whodunnit is my first game.
I love logic-grid mysteries, but I kept hitting puzzles that needed a guess at the end. So the one rule I built everything around was: every case must have exactly one culprit you can prove from the clues. Each case is generated, then checked by a solver before you ever see it. If the solver finds zero or two answers, the case is thrown away.
What you get:
🕵️ A daily case, the same for everyone, playable as a guest
📓 A notebook grid to tick off suspects, places and items
📈 50+ levels across 5 chapters; later ones add aliases and a murderer who always lies
🏆 Ranks, a leaderboard and a share button for your result
I built it by directing AI coding tools, so most of my job was deciding the rules and checking the results.
I'd love your honest feedback: was the first case clear without instructions, and did any case feel guessable? Tell me the level, because that would be a bug.