This product was not featured by Product Hunt yet. It will not be visible on their landing page and won't be ranked (cannot win product of the day regardless of upvotes).
I wanted to make a game. Getting a character to walk became a whole side quest. Training Grounds lets you preview 3D motion, export eight-frame sprite guides, and copy a prompt for your image generator. Walking, breathing, four directions, and local animated GLB import. Free and open source.
Hi everyone, Andy here.
I wanted to build a game. I thought getting a little character to walk would be the easy part.
Well…
After trying different prompts and sprite-sheet layouts, a 3D motion guide finally gave us something we liked. So I made that part into a small tool.
Training Grounds lets you choose a motion, adjust the camera, and export eight poses with a prompt. Bring your original character still to your own image generator. You can also open an animated GLB locally.
I built this with Codex during the Astra challenge. Three.js handles the guide, Quaternius provides the source walking motion, and ImageGen made the Hua example. Image generation is a separate step; there is no generation API hiding behind the download button.
It helped my character finally walk. I hope it helps yours too.
What movement would you want to try next?
No comment highlights available yet. Please check back later!
About Training Grounds on Product Hunt
“Motion guides for AI game character animation”
Training Grounds was submitted on Product Hunt and earned 3 upvotes and 1 comments, placing #156 on the daily leaderboard. I wanted to make a game. Getting a character to walk became a whole side quest. Training Grounds lets you preview 3D motion, export eight-frame sprite guides, and copy a prompt for your image generator. Walking, breathing, four directions, and local animated GLB import. Free and open source.
Training Grounds was featured in Design Tools (262.8k followers), GitHub (41.4k followers) and OpenAI Day (39 followers) on Product Hunt. Together, these topics include over 74.9k products, making this a competitive space to launch in.
Who hunted Training Grounds?
Training Grounds was hunted by Yung-An Fang. A “hunter” on Product Hunt is the community member who submits a product to the platform — uploading the images, the link, and tagging the makers behind it. Hunters typically write the first comment explaining why a product is worth attention, and their followers are notified the moment they post. Around 79% of featured launches on Product Hunt are self-hunted by their makers, but a well-known hunter still acts as a signal of quality to the rest of the community. See the full all-time top hunters leaderboard to discover who is shaping the Product Hunt ecosystem.
Want to see how Training Grounds stacked up against nearby launches in real time? Check out the live launch dashboard for upvote speed charts, proximity comparisons, and more analytics.