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Smooth Capture

3D device frame screen recording for macOS

Design Tools
Marketing
Apple

Hunted byVu NguyenVu Nguyen

Create stunning app demo videos with 3D device frames, iOS/iPad USB recording, cinematic cursor effects, and auto zoom. One-time purchase, no subscription. Built for developers.

Top comment

Hey Product Hunt! 👋 I'm Vu — web dev for 10+ years, went indie early last year. My first app Chronoid taught me that self-doubt before launch is just part of the process. Smooth Capture started as a learning project after falling in love with polished screen recording tools. I wanted to understand how video rendering pipelines actually work. Somewhere along the way it became the tool I reach for every day. What makes it different: - Truly native — Swift + Metal. ~50MB total, your fans won't spin up - 3D device frames — connect your iPhone/iPad or record from Simulator, get gorgeous perspective renders with keyframe control - Multi-clip recording — add intros, outros, retake specific sections - Record → Edit → Export in under 5 minutes — focused editor, no bloat - Fun stuff — magnifying glass, lens distortion, dynamic clouds, smooth cursor animations What's coming in 2026: - Q1: Annotation tools, text slides, voice-over recording - Q2: AI editing — filler word removal, edit-by-transcript, audio enhancement - Q3: Enter/exit animations, transitions, blur camera backgrounds - Q4: Freeze frame, multiple mask layers, advanced compositing Would love your feedback 🙏

Comment highlights

Does the cinematic cursor effect work well for tutorial style recordings or is it more for marketing demos? Congrats on the launch!

This looks really cool! I could definitely use this to improve my product demos. One issue though is that I don't always have a USB cable with me. Have you considered adding support for wireless recording?

Vu, a 50MB native app built with Swift + Metal is music to my ears. 🎶 As a solo builder developing a 'Local-first' studio for writers, I’m obsessed with keeping things lightweight and efficient—'no fans spinning up' is the ultimate flex. How does the Metal rendering pipeline handle recording complex, interactive UI graphs without dropping frames?

Congrats on the launch, Vu! 🎉 This is exactly the tool I’ve been looking for — building OceanMind, a premium iOS breathwork app, and the demo video phase is always the most painful part. The 3D device frames with iPhone/iPad USB recording is a killer combo. Loved that it’s native Swift + Metal too, that matters. The AI editing roadmap for Q2 is what really caught my eye — filler word removal and edit-by-transcript would be a game changer for solo indie devs doing everything themselves. Rooting for this one!