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A fun underwater adventure where you flip as Patrick Star to navigate through 400 challenging levels. Master the bottle-flipping physics, dodge tricky obstacles, and rescue your best friend SpongeBob to earn three stars!
The bottle-flip physics actually feel pretty satisfying, not just tap and pray. Got stuck on a level with moving obstacles around 20 and had to put it down, which is probably a good sign for a mobile game.
The bottle-flipping physics actually feel weighty and responsive, which is way harder to pull off than it looks. Nice touch saving SpongeBob as the goal across 400 levels, gives the whole thing some heart beyond just the challenge.
About Patrick Star flip time! on Product Hunt
“#2D”
Patrick Star flip time! was submitted on Product Hunt and earned 0 upvotes and 3 comments, placing #63 on the daily leaderboard. A fun underwater adventure where you flip as Patrick Star to navigate through 400 challenging levels. Master the bottle-flipping physics, dodge tricky obstacles, and rescue your best friend SpongeBob to earn three stars!
Patrick Star flip time! was featured in Action Games (3.5k followers), Audio (2.1k followers) and Community (3.1k followers) on Product Hunt. Together, these topics include over 9.6k products, making this a competitive space to launch in.
Who hunted Patrick Star flip time!?
Patrick Star flip time! was hunted by Liam Lindley. A “hunter” on Product Hunt is the community member who submits a product to the platform — uploading the images, the link, and tagging the makers behind it. Hunters typically write the first comment explaining why a product is worth attention, and their followers are notified the moment they post. Around 79% of featured launches on Product Hunt are self-hunted by their makers, but a well-known hunter still acts as a signal of quality to the rest of the community. See the full all-time top hunters leaderboard to discover who is shaping the Product Hunt ecosystem.
Want to see how Patrick Star flip time! stacked up against nearby launches in real time? Check out the live launch dashboard for upvote speed charts, proximity comparisons, and more analytics.
The bottle-flip physics actually feel pretty satisfying, not just tap and pray. Got stuck on a level with moving obstacles around 20 and had to put it down, which is probably a good sign for a mobile game.