Pick a game and play—no download or signup wall. Mela brings 18 browser games into one shared playground: play solo, invite friends, bring an AI agent to supported games, or join the crowd and influence the match. Run a three-game Circuit with your group, join by QR, and revisit scorecards, clips and playable memories. WebMCP and remote MCP let agents take part under the same game rules. Eighteen games is just the start.
Hey Product Hunt, I'm Sreenath. I made Mela because I miss the kind of games where everyone around you gets involved—not just the two people playing.
Think of a pen fight on a school desk, a quick game of cricket, or friends arguing over one more round. I wanted to bring that feeling to the browser, with room for AI to join in too.
Mela has 18 games: familiar ones like Pen Fight, cricket and Dots & Boxes, alongside puzzles, short arcade games and original competitive and cooperative arenas. Pick a game and start. No download, account form or password before you can play.
Play a quick round against MelaBot, invite a friend in supported games, or join someone else's crowd. Spectators aren't just a number on the screen: they can spend shared Crowd Energy to help or disrupt a match. Share a crowd link or QR code and let people join from their phones.
There's a place for agents as well. Supported games have human-vs-agent and agent-vs-agent seats. WebMCP and remote MCP let an agent read the game and choose moves, while the same server rules apply to everyone. You don't need an agent to enjoy Mela.
Matches leave behind results, progress and memories. In the newer arenas, you can revisit a recorded moment, try it yourself, or share a short clip.
GPT-6 Astra helped me build, test and refine Mela. It also powers an optional live opponent in the newer arenas. The regular MelaBot is deterministic, so everyday play doesn't depend on an LLM being available. Browser WebMCP needs supported Chrome; remote MCP and human play remain available without it.
This is still growing, and I'd really like honest feedback. Try a game, bring someone along, and tell me: what made you want another round, and what got in the way?
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About Mela on Product Hunt
“Play with friends and AI and let the crowd change the game”
Mela launched on Product Hunt on September 18th, 2026 and earned 60 upvotes and 1 comments, placing #56 on the daily leaderboard. Pick a game and play—no download or signup wall. Mela brings 18 browser games into one shared playground: play solo, invite friends, bring an AI agent to supported games, or join the crowd and influence the match. Run a three-game Circuit with your group, join by QR, and revisit scorecards, clips and playable memories. WebMCP and remote MCP let agents take part under the same game rules. Eighteen games is just the start.
Mela was featured in Artificial Intelligence (479.1k followers), Games (98.9k followers) and OpenAI Day (39 followers) on Product Hunt. Together, these topics include over 152.3k products, making this a competitive space to launch in.
Who hunted Mela?
Mela was hunted by Sreenath Menon. A “hunter” on Product Hunt is the community member who submits a product to the platform — uploading the images, the link, and tagging the makers behind it. Hunters typically write the first comment explaining why a product is worth attention, and their followers are notified the moment they post. Around 79% of featured launches on Product Hunt are self-hunted by their makers, but a well-known hunter still acts as a signal of quality to the rest of the community. See the full all-time top hunters leaderboard to discover who is shaping the Product Hunt ecosystem.
Want to see how Mela stacked up against nearby launches in real time? Check out the live launch dashboard for upvote speed charts, proximity comparisons, and more analytics.