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Elementum
Real-time smoke, fire & water simulation for video editors
Elementum brings real fluid physics to video editors without the overhead of a full 3D pipeline. Paint a trigger zone directly on your footage, tune smoke, fire and water live, and export - no rendering wait, no recycled stock clips. It runs on GPU with a real fluid solver, obstacles you paint actually deflect the flow, and an automatic tracker follows a point in your shot.
Hey everyone! I'm a video editor myself, and I kept running into the same wall: needing a quick smoke, fire, or water element for a shot, and either faking it with stock footage or opening a full 3D suite just for one effect.
So I spent the last few months building Elementum. It runs on GPU with a real fluid solver (not recycled clips), you paint a trigger zone directly on your footage, and it reacts live — obstacles you paint actually deflect the flow, and there's an automatic tracker that follows a point in your shot.
My process evolved a lot along the way: the first versions were much slower and the obstacle painting was clunky. Getting it to feel truly real-time, so you can tune it while watching your footage instead of waiting for a render, was the whole point.
Would love your feedback, especially from anyone doing VFX or motion work who's tired of switching apps for a quick effect.
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About Elementum on Product Hunt
“Real-time smoke, fire & water simulation for video editors”
Elementum was submitted on Product Hunt and earned 2 upvotes and 1 comments, placing #155 on the daily leaderboard. Elementum brings real fluid physics to video editors without the overhead of a full 3D pipeline. Paint a trigger zone directly on your footage, tune smoke, fire and water live, and export - no rendering wait, no recycled stock clips. It runs on GPU with a real fluid solver, obstacles you paint actually deflect the flow, and an automatic tracker follows a point in your shot.
Elementum was featured in Graphics & Design (4.3k followers), Photo & Video (2k followers) and Animation (2.4k followers) on Product Hunt. Together, these topics include over 4k products, making this a competitive space to launch in.
Who hunted Elementum?
Elementum was hunted by Angelo Smestad. A “hunter” on Product Hunt is the community member who submits a product to the platform — uploading the images, the link, and tagging the makers behind it. Hunters typically write the first comment explaining why a product is worth attention, and their followers are notified the moment they post. Around 79% of featured launches on Product Hunt are self-hunted by their makers, but a well-known hunter still acts as a signal of quality to the rest of the community. See the full all-time top hunters leaderboard to discover who is shaping the Product Hunt ecosystem.
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