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Bilt.me - Figma

Get a real mobile app from your Figma design

Design Tools
Developer Tools
No-Code
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Hunted byKarl KiilaspääKarl Kiilaspää

You designed the whole thing in Figma. Then you had to hire someone to rebuild it by hand, pixel by pixel, and it came out "close enough." Not anymore. Drop your Figma frames into Bilt and they become a real app for iPhone. Your spacing, your fonts, your colors, exactly. You even own the code.

Top comment

Hey Product Hunt 👋 Every designer knows the heartbreak: you sweat every pixel in Figma, hand it off, and what ships back is… a vibe. The spacing drifted. The font's wrong. "We'll fix it later" (you won't). We got tired of it, so we built the Figma import for Bilt. Here's the whole thing: - Open your design in Figma, run the Bilt plugin, hit "Add this file to Bilt." Your frames show up in seconds, thumbnails and all. - Pick the exact screens you want. Anyone on the project can grab them. no Figma account required. - Bilt builds the real app. Not a screenshot, not a guess. Built from your actual design. You open it on your phone and send it straight to the App Store. A few things we're proud of: 1. What you design is what ships. Your spacing, fonts, and colors carry over exactly. No "close enough." 2. It's built from your real file, your layout and your intent — never a blurry screenshot. 3. You own the code. Bilt drops it on GitHub. Change it, build on it, or take it and go. It's yours. 4. Want to change something? Just ask. No re-export, no redlines, no handoff doc nobody reads. Free to start, no credit card. Your design could be running on your phone before this launch wraps up today. We'll be hanging out in the comments all day. Roast us, grill us, throw your gnarliest Figma file at us. What do you want to see Bilt build? 🛠️

Comment highlights

Not to be a buzzkill, but how many designers are still building full apps in Figma anymore? I can see it being more common on design teams working on established products, but they would have a dev team building the real app, so only prototyping would be valuable. Does this make dev handoffs easier if I have a pixel-perfect prototype so devs can actually transfer the exact styles and components into their code?

When I give LLMs my designs, I attach screenshots but also directly link to the Figma artboard, ideally with an MCP server. I don't design every screen though - just the base designs and AI can usually handle the rest, which is an essential part of the process of actually testing what I've designed so far and getting feedback before designing more screens. I definitely see the value in this for getting pixel-perfect designs the first time with LLMs, but maybe I'm hung up on it being framed as a tool that takes your end-to-end Figma design and publishes it fully rather than it just being a really good design-to-code prototyping tool.

I'll give it a shot though in case I'm missing something!

The "you own the code + ship straight to the App Store" part is the real hook for me. Having just been through Apple's review a couple times, I'm curious how the generated apps hold up against it — do they clear the 4.3 spam/template checks out of the box, or do you still need to add enough real native substance yourself before submitting?

Fair enough that they render. The thing I'd actually watch is what happens across screen sizes: absolute coordinates map 1:1 on the fixed Figma canvas, but a native app runs on a 6.1 inch phone and a tablet, so fixed positions either letterbox or drift. When there's no auto-layout to read, does Bilt infer constraints (pin this to the bottom edge, stretch that to width) or does it place things at the literal coordinates and let them sit?

Serializing the design tokens and semantics instead of a flat screenshot is the right move, that's where the pixel fidelity actually comes from. The place I'd expect it to wobble is layout intent: a frame built with auto-layout gives you real constraints to map onto native, but plenty of designers hand-position everything and detach components, so there's no structure left to read. Do you derive native layout from auto-layout when it's present, and what happens with frames that are just absolutely-positioned pixels?

woah this looks exciting! but in android studio we have the option to integrate figma automatically. does that not code the front end now with the deep gemini integration? If not then this really could be a new genre of dev tools!

The "you own the code, dropped on GitHub" part is what makes this stand out to me — most no-code-to-app tools lock you in, so giving people a real exportable codebase is a great call. Since the app is built from the actual Figma file rather than a screenshot, how does it handle iterating after the first build? If I tweak spacing or swap a font in Figma later, does re-running the plugin update the existing app cleanly, or does it regenerate from scratch?

wild time to live in. i'm not a designer nor a developer but i'm building real apps that are beautiful as well:D

Been really fun testing this feature, glad it's finally released :)

My favourite part is how accurate it actually is, truly suggest you guys go try it out, we have a pretty generous free plan.

Congrats! I am curious about how much control does the maker have over platform-specific details? For example, can someone steer iOS and Android patterns separately, or is the agent mainly focused on getting a working native app structure from a higher-level prompt?

Hey, congrats on the launch, how is it different than just handing the screenshot to an LLM? Does some data of the design get passed also to Bilt? Genuine question, I think this is insane if it works out exactly as the Figma design

About Bilt.me - Figma on Product Hunt

Get a real mobile app from your Figma design

Bilt.me - Figma launched on Product Hunt on June 30th, 2026 and earned 103 upvotes and 20 comments, placing #16 on the daily leaderboard. You designed the whole thing in Figma. Then you had to hire someone to rebuild it by hand, pixel by pixel, and it came out "close enough." Not anymore. Drop your Figma frames into Bilt and they become a real app for iPhone. Your spacing, your fonts, your colors, exactly. You even own the code.

Bilt.me - Figma was featured in Design Tools (261.2k followers), Developer Tools (515.4k followers) and No-Code (5.8k followers) on Product Hunt. Together, these topics include over 119.6k products, making this a competitive space to launch in.

Who hunted Bilt.me - Figma?

Bilt.me - Figma was hunted by Karl Kiilaspää. A “hunter” on Product Hunt is the community member who submits a product to the platform — uploading the images, the link, and tagging the makers behind it. Hunters typically write the first comment explaining why a product is worth attention, and their followers are notified the moment they post. Around 79% of featured launches on Product Hunt are self-hunted by their makers, but a well-known hunter still acts as a signal of quality to the rest of the community. See the full all-time top hunters leaderboard to discover who is shaping the Product Hunt ecosystem.

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