Adam brings AI CAD assistance into the tools mechanical engineers already use. Create & edit parts with prompts, reference selected geometry, clean up feature trees, and keep everything editable. All natively inside Onshape and Autodesk Fusion.
I'm Zach, one of the creators of Adam. Adam is an AI harness that integrates directly with your CAD. It reads your parts, understands the existing feature tree, and edits it for you agentically. We are now live as a copilot in Onshape and Fusion!
We are also very excited to hear that Fable 5 is coming back today! We have found this model to be a state of the art in agentic CAD & broader mechanical engineering tasks. We will keep you updated as we add it back into production today as our default model :)
How does Adam actually keep things editable inside Fusion after generating geometry from a prompt, does it build a proper feature tree or just leave you with imported bodies you have to remodel?
Does it keep parametric history fully intact when generating new features, or does it flatten the tree like some of the earlier AI CAD tools?
How does it handle complex multi-body assemblies when you reference selected geometry across different parts, and does it stay editable all the way down to the sketch level in Fusion?
This could save a lot of time if it actually understands design intent well. What CAD platforms does it integrate with right now?
Congratulations on the launch! Does Adam learn from a company's existing CAD design standards over time, or does every project start from the same general model? Curious how customizable the workflow is.
The feature-tree-preserving part matters more than raw generation quality for actual adoption, mechanical teams already have burned trust in black-box CAD tools. Does Adam create a checkpoint before it touches the tree so you can roll back just its edit without losing manual changes made after it, or is a normal undo the only safety net right now?
Design reviews and supplier comparisons feel like the real hardware-team pain here. A CAD copilot that also understands sourcing and engineering docs could save a lot of manual prep before every build review.
keeping the feature tree editable after the AI touches it is the part that would actually get this used by our mechanical team. most CAD copilots i've seen generate geometry that looks right but turns into a black box the moment you need to tweak one dimension later. does it label which nodes it added so a human can find them fast in a big assembly
Looks great for designers working under tight deadlines. Does it integrate smoothly with existing cad tools or work as a standalone layer?
Great launch. Mechanical design has so many repetitive tasks that AI can genuinely help with, and this feels focused on improving engineers' existing workflow rather than trying to replace it. best f luck with today's launch.
@zach_dive Does it ever point out a cleaner way to model something, or does it only do exactly what you ask?
@zach_dive Be honest, how often does it get the edit right on the first try?
how does Adam resolve feature dependencies if a prompt modifies dimensions that affect downstream operations?
@zach_dive Does it play nicely with imorted files, or is that where things start falling apart?
Interesting idea. how reliable is it when working with complex parametric models? AI demos usually show simple parts.
A colleague of mine spends hours making repetitive CAD edits every week. I am definitely going to send this their way because it seems like something whey would appreciate.
This actually looks useful. does it preserve design intent when editing an existing feature tree, or does it sometimes rebuild features from scratch?
This feels like a practical step for CAD automation. Most engineers I know care more about preserving feature trees than geometry from scartch, so this approach makes sense.
I've always felt that CAD has a sleep learning curve especially when making small design changes. Being able to describe what I want instaed of hurting through features sounds incredibly useful. Congrats on the launch!
About Adam CAD Copilot on Product Hunt
“AI CAD inside Onshape and Fusion”
Adam CAD Copilot launched on Product Hunt on July 1st, 2026 and earned 268 upvotes and 59 comments, placing #5 on the daily leaderboard. Adam brings AI CAD assistance into the tools mechanical engineers already use. Create & edit parts with prompts, reference selected geometry, clean up feature trees, and keep everything editable. All natively inside Onshape and Autodesk Fusion.
Adam CAD Copilot was featured in Design Tools (261k followers), Productivity (655k followers) and Artificial Intelligence (472.4k followers) on Product Hunt. Together, these topics include over 285.8k products, making this a competitive space to launch in.
Who hunted Adam CAD Copilot?
Adam CAD Copilot was hunted by Garry Tan. A “hunter” on Product Hunt is the community member who submits a product to the platform — uploading the images, the link, and tagging the makers behind it. Hunters typically write the first comment explaining why a product is worth attention, and their followers are notified the moment they post. Around 79% of featured launches on Product Hunt are self-hunted by their makers, but a well-known hunter still acts as a signal of quality to the rest of the community. See the full all-time top hunters leaderboard to discover who is shaping the Product Hunt ecosystem.
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Hey all!
I'm Zach, one of the creators of Adam. Adam is an AI harness that integrates directly with your CAD. It reads your parts, understands the existing feature tree, and edits it for you agentically. We are now live as a copilot in Onshape and Fusion!
We are also very excited to hear that Fable 5 is coming back today! We have found this model to be a state of the art in agentic CAD & broader mechanical engineering tasks. We will keep you updated as we add it back into production today as our default model :)