Xogot brings the full power of the Godot game engine to iPad. With a native iPad experience designed for touch, you can make, play, and share games wherever inspiration strikes. Xogot gives you everything you need to build 2D and 3D games — all from your iPad.
We built Xogot because we love the Godot engine and the iPad, and we wanted to bring them together in a way that feels native, touch-friendly, and truly powerful. Godot is an incredible open-source game engine, but until now, it’s been tied to desktop environments. With Xogot, you can build 2D and 3D games entirely on iPad — complete with a scene editor, code editor, debugger, integrated docs, and more.
It’s not a remote client or a port of a desktop UI — it’s a rethinking of how Godot should feel on a touchscreen. And yes, it works with Apple Pencil, Stage Manager, external displays, and Git workflows via Working Copy.
We’re offering 50% off introductory pricing through Thursday to support our launch on Product Hunt — and this is a one-time purchase (no subscription!) that includes a year of updates and support.
Would love to hear what you think — and happy to answer any questions!