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Theory of Fun for Game Design
Thoughts on the most important element of any game's design
About Theory of Fun for Game Design on Product Hunt
“Thoughts on the most important element of any game's design”
Theory of Fun for Game Design launched on Product Hunt on August 24th, 2015 and earned 60 upvotes and 0 comments, placing #47 on the daily leaderboard.
Who hunted Theory of Fun for Game Design?
Theory of Fun for Game Design was hunted by David M. Ewalt. A “hunter” on Product Hunt is the community member who submits a product to the platform — uploading the images, the link, and tagging the makers behind it. Hunters typically write the first comment explaining why a product is worth attention, and their followers are notified the moment they post. Around 79% of featured launches on Product Hunt are self-hunted by their makers, but a well-known hunter still acts as a signal of quality to the rest of the community. See the full all-time top hunters leaderboard to discover who is shaping the Product Hunt ecosystem.
For a complete overview of Theory of Fun for Game Design including community comment highlights and product details, visit the product overview.

