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PolyDrobe

Your game's wardrobe, organized.

Managing skins, outfits, and cosmetic variants across a game shouldn’t feel like digging through spreadsheets, folders, and Slack threads. PolyDrobe is a web-based asset management system built specifically for game teams working with apparel assets—skins, items, accessories, and all their variants. Built for the people who dress the game.

Top comment

Hey everyone 👋 I’m Matej, the maker of PolyDrobe, thanks for checking it out! PolyDrobe started from a pretty simple frustration: every time I worked on games with lots of cosmetic content, we ended up managing skins in spreadsheets, documents, and scattered tools. It got hard to keep things clear and consistent as the content scaled. When you’re dealing with hundreds of variants across seasons, rarities, and bundles, it becomes difficult to keep everything organized. So I built PolyDrobe as a single place to manage cosmetic assets and their role in liveops, how they’re organized, released, and used in the game. A few things it focuses on: - managing asset variants (not just assets) - keeping large catalogs searchable and structured - letting teams collaborate without stepping on each other It’s still early, and I’m actively shaping it based on feedback. 👉 I’d especially love to hear: 1. How are you currently managing cosmetic assets? 2. What would make a tool like this a no-brainer for your team? 3. Does this match how your team works? Happy to answer anything: tech, roadmap, or decisions behind the product. Thanks for the support 🙏

About PolyDrobe on Product Hunt

Your game's wardrobe, organized.

PolyDrobe was submitted on Product Hunt and earned 0 upvotes and 1 comments, placing #25 on the daily leaderboard. Managing skins, outfits, and cosmetic variants across a game shouldn’t feel like digging through spreadsheets, folders, and Slack threads. PolyDrobe is a web-based asset management system built specifically for game teams working with apparel assets—skins, items, accessories, and all their variants. Built for the people who dress the game.

On the analytics side, PolyDrobe competes within Design Tools, Productivity and Games — topics that collectively have 1M followers on Product Hunt. The dashboard above tracks how PolyDrobe performed against the three products that launched closest to it on the same day.

Who hunted PolyDrobe?

PolyDrobe was hunted by Matej Dubec. A “hunter” on Product Hunt is the community member who submits a product to the platform — uploading the images, the link, and tagging the makers behind it. Hunters typically write the first comment explaining why a product is worth attention, and their followers are notified the moment they post. Around 79% of featured launches on Product Hunt are self-hunted by their makers, but a well-known hunter still acts as a signal of quality to the rest of the community. See the full all-time top hunters leaderboard to discover who is shaping the Product Hunt ecosystem.

For a complete overview of PolyDrobe including community comment highlights and product details, visit the product overview.