Product upvotes vs the next 3

Waiting for data. Loading

Product comments vs the next 3

Waiting for data. Loading

Product upvote speed vs the next 3

Waiting for data. Loading

Product upvotes and comments

Waiting for data. Loading

Product vs the next 3

Loading

Gamelabs Studio

Vibe-code your game animations and spritesheets

Text‑to‑asset platform for game developers. Create images, animations, and spritesheets with the Studio platform or VSCode MCP integration. Start free with 10 credits.

Top comment

When I was building Age of Steam Tower Defence (launched on CrazyGames), I kept running into the same massive bottleneck: asset creation. Every new tower, enemy, animation, or sprite angle took forever. And switching between coding → prompting → editing → exporting → organizing assets absolutely killed momentum. I wanted a way to stay in my code editor, and have assets appear exactly where the game needed them, just like any other dependency in the project. That’s what inspired GameLab Studio. Instead of stopping to design art manually or shuffle files around, I built an AI-powered, MCP-based workflow where you can: generate sprites, animations, and multi-angle sheets directly inside VS Code or Cursor with assets automatically inserted into your project It completely changed the way I built Age of Steam. I went from a prototype with circles and placeholder rectangles to fully animated towers and enemies without ever breaking flow. GameLab Studio is basically the tool I desperately needed while making my own game. Excited to share it and see what other devs build with it!