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Clayman: Blackout
escape a roaming creature
Hide behind colored walls, restore the power, and escape a roaming creature.
About Clayman: Blackout on Product Hunt
“escape a roaming creature”
Clayman: Blackout was submitted on Product Hunt and earned 0 upvotes and 1 comments, placing #156 on the daily leaderboard. Hide behind colored walls, restore the power, and escape a roaming creature.
On the analytics side, Clayman: Blackout competes within Indie Games and Games — topics that collectively have 106.3k followers on Product Hunt. The dashboard above tracks how Clayman: Blackout performed against the three products that launched closest to it on the same day.
Who hunted Clayman: Blackout?
Clayman: Blackout was hunted by startup pizza. A “hunter” on Product Hunt is the community member who submits a product to the platform — uploading the images, the link, and tagging the makers behind it. Hunters typically write the first comment explaining why a product is worth attention, and their followers are notified the moment they post. Around 79% of featured launches on Product Hunt are self-hunted by their makers, but a well-known hunter still acts as a signal of quality to the rest of the community. See the full all-time top hunters leaderboard to discover who is shaping the Product Hunt ecosystem.
For a complete overview of Clayman: Blackout including community comment highlights and product details, visit the product overview.


Hey everyone! I’m the solo creator of Clayman: Blackout.
I wanted to make a small horror game about hiding in plain sight. You blend into colored walls, restore power terminals, and try to escape a roaming creature.
During development, I added a minimap to help with the larger levels. But in my own playtests, I kept watching the map instead of worrying about what was around the next corner. Removing it made the same corridors feel more tense.
I’d love your feedback after a first run: was it clear what to do, and did exploring feel tense or frustrating?
It’s free to play in your browser:
https://web320.itch.io/clayman-blackout