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bonkersUI
Accessible, Animated React Components
bonkersUI is an open-source library of 498 accessible, animated React components you copy, paste, and own. TypeScript-native, zero dependencies, MIT licensed. Works with Next.js, Vite, and Remix.
About bonkersUI on Product Hunt
“Accessible, Animated React Components”
bonkersUI was submitted on Product Hunt and earned 2 upvotes and 1 comments, placing #146 on the daily leaderboard. bonkersUI is an open-source library of 498 accessible, animated React components you copy, paste, and own. TypeScript-native, zero dependencies, MIT licensed. Works with Next.js, Vite, and Remix.
On the analytics side, bonkersUI competes within Design Tools, Open Source and Tech — topics that collectively have 969.9k followers on Product Hunt. The dashboard above tracks how bonkersUI performed against the three products that launched closest to it on the same day.
Who hunted bonkersUI?
bonkersUI was hunted by Ansh Gupta. A “hunter” on Product Hunt is the community member who submits a product to the platform — uploading the images, the link, and tagging the makers behind it. Hunters typically write the first comment explaining why a product is worth attention, and their followers are notified the moment they post. Around 79% of featured launches on Product Hunt are self-hunted by their makers, but a well-known hunter still acts as a signal of quality to the rest of the community. See the full all-time top hunters leaderboard to discover who is shaping the Product Hunt ecosystem.
For a complete overview of bonkersUI including community comment highlights and product details, visit the product overview.


Every new project started the same way for me: a blank screen, a deadline, and a component library that made my site look like everyone else's. The popular libraries were solid, but they felt lifeless. And whenever I wanted something truly unique, I ended up fighting the library instead of building with it.
So one night I started building the components I actually wanted to use: buttons that felt physical, loaders that were fun to watch, heroes that made people stop scrolling. Each one had to be accessible, and each one had to belong to the developer, not to a package. One component became ten, ten became a hundred, and before I knew it, bonkersUI had nearly 500.
The feedback that helped most was brutally simple: "It looks amazing on my laptop, but it's broken on my phone." It stung, because most people discover a site on their phone first. So I went back through every component: fixing layouts that overflowed, making hover effects work with touch, and smoothing out animations that lagged on slower devices. A visually heavy page went from stuttering to smooth, and the whole site now feels as good in your hand as it does on a big screen.
That lesson changed how I build: if it doesn't delight on the smallest screen, it isn't finished.